BreakPoint Mastering is an analog mastering studio in Portland, Oregon, run by Adam Straney. Established in Seattle in 2011, based in Portland since 2016. Over 15 years and hundreds of releases, BreakPoint has mastered records for Sub Pop, Hardly Art, Kill Rock Stars, Hush Hush, Crane City Music, Neon Sigh, Shelflife, and Holodeck, including albums by Shabazz Palaces, THEESatisfaction, Tacocat, Knife Knights, Porter Ray, Yuno, The Moondoggies, and Blimes and Gab.

Every master here is done hands on by Adam on high end analog and digital gear in a tuned room. Monitoring is Dunlavy SC-IV/As, signed on the cabinet by John Dunlavy himself (RIP). 

Mastering is something Adam is incredibly passionate about, and its not just the music. It's working with other artists, helping them fulfill dreams. He knows what it takes to get to a release. He knows it doesnt just start with writing a record, or recording, but it comes from years of passion, dreaming, and longing to do something more in life to express yourself. He knows the feeling of not being able to live unless you create every day, and he wants to help you get to that point and make it sound amazing.

Adam is also a producer and artist himself (THE NEW LAW), which is where the passion for mastering began. He released 4 albums with the band and played tons of A/V shows, and he fell in love with the process of mastering when he had the debut self-titled album mastered at panicStudios with John McCaig, who was kind enough to answer a billion questions over the years and help steer Adam into the proper pathways.

Getting the first New Law album mastered at panicStudios, 2006, and playing out with The New Law

Before that he was DJing drum and bass at raves as Senator Adam, and running a  hip-hop, beats, trip-hop, and downtempo mix podcast called Nod Your Head that ended up getting him booked for shows around the country and up into Canada. He also took 2nd place at the Seattle Laptop Battle one year, and is always exploring new ways to push sound and visuals into new territories.

Outside of mastering and audio work, Adam is a father of 2 who are not only his sons, but long lasting apprentices and interns since they were babies sitting in the studio beside him, judging every move (wearing headphones of course). The studio is in the Kenton neighborhood in North Portland, and after years of doing this around a day job, mastering is now the whole job.

He also works as Audio Director, sound designer and music producer for Warped Universe, a game he founded and built with a few people he met along the way. Mastering is always the forefront here, but finding new ways to put sound into different kinds of experiences keeps the ears fresh.

Whether its a single, an album, or a full label catalog, Adam would love to work on your record.